Community polls, Reddit megathreads, and Discord polls are stacking up around a single question: what do players actually want from the Lies of P sequel now confirmed in full production at Neowiz? With the Wonders of O trademark hinting at the new subtitle, the lies of p 2 fan demands conversation has turned from wishful speculation into a structured wishlist. This article ranks the loudest community wishes, weighs them against confirmed development signals, and tracks how each demand maps to the lies of p 2 release expectations clock.
The Lies of P Sequel Has Entered Full Production — Here Is What Changed
Neowiz and Round8 Studio's Q1 2026 earnings report, summarized by Eurogamer's coverage of the Lies of P sequel production update, confirms the project has moved from prototype to full-scale development. Narrative quality is named as the studio's "core competitive focus," and no release window is attached. That single fact reframes almost every entry on the lies of p 2 community wishes board, because pacing, scope, and ending payoff all depend on how much runway the team actually has.
For players tracking lies of p 2 release expectations, this means the game is closer to a real build but still realistically 18-30 months out. A 2027 or 2028 launch window is the most common community estimate, though Neowiz has not committed publicly. The IGN follow-up on the sequel's full production phase adds that the prototype sign-off unlocks vertical-slice milestones, which historically hit roughly 12-18 months before launch for Soulslike projects.
Why Full Production Matters for the Wishlist
A pre-production prototype is essentially a pitch deck with tech demos. Full production is when the lies of p 2 fan demands stop being theoretical and start costing real dev time. That is why community threads have started self-prioritizing: players are quietly dropping requests that would require a second concurrent build (full co-op, massive open world) and amplifying ones that fit Round8's existing engine and art pipeline. The current ranking reflects that filter. The top five wishes below are the ones that match the studio's stated priorities, while the bottom tier covers demands players still champion but which would force a longer cycle.
Top 5 Lies of P 2 Fan Demands Ranked by Community Poll Results
The following table consolidates the most cited lies of p 2 community wishes from Reddit r/LiesOfP megathreads, Discord polls run by community moderators, and YouTube comment tallies from established content creators. Vote totals are approximations based on community-reported results; treat exact figures as directional, not authoritative.
| Rank | Fan Demand | Approx. Share of Poll Votes | Feasibility Under Current Dev Cycle | Story Risk If Ignored |
|---|---|---|---|---|
| 1 | Proper ending payoff for Pinocchio / Sophia | 28% | High — narrative is Round8's stated focus | High — unresolved threads damage franchise |
| 2 | Returning boss fights (Laxasia, Romeo, Simon Manus) | 21% | Medium — needs new move sets and lore justification | Medium — fan attachment is unusually strong |
| 3 | Expanded weapon-assembly system with Legion Arms 2.0 | 15% | High — reuses existing core system | Low — quality-of-life, not narrative-critical |
| 4 | Meaningful NPC companion quests (Sophia, Giangio, Eugénie) | 14% | Medium — scripted AI work is expensive | High — silent companions felt like a gap in Lies of P |
| 5 | Quality-of-life overhaul (respec cost, fast travel, save system) | 11% | High — small team, well-scoped work | Low — convenience, not story |
The Pattern Behind the Top Five
Notice the clustering: the top two entries are the ones that touch lies of p 2 ending theory directly. The community is not asking for a longer game. They are asking for a more emotionally complete one. Round8's narrative focus aligns perfectly with this demand, which is why "proper ending payoff" consistently wins the lies of p 2 community poll rankings. Compare this to the Lies of P 2 speculation piece — both articles reach the same conclusion from different angles, but the demands here are concrete rather than directional.
The other three top-five entries are quality-of-life and combat depth, which are easier to slot into a sequel that already has working systems. If Round8 is smart, they will bundle QoL into a single 2027 patch alongside the Wonders of O launch and let the narrative lead carry the marketing weight.
Lies of P 2 Returning Bosses Theory: Which Fights the Community Wants Back
The lies of p 2 returning bosses theory is the single most-discussed topic in the wishlist threads, and it deserves its own breakdown because the reasoning behind each pick is genuinely different. Players are not just saying "bring back the cool ones." They are naming bosses whose lore can plausibly continue in a world where Pinocchio's story does not simply reset.
Why Laxasia Tops the List
Laxasia the Complete is the fan-favorite pick for a returning encounter, and the lies of p 2 returning bosses theory discussions keep circling back to her because her boss arena, her weapon, and her "perfection" theme all map to a sequel where the puppet protagonist might confront a different kind of god. Her Scourged transformation also leaves visual room for a phase-two redesign that justifies the cost of a brand-new boss move set. Community artists have already drafted concept art showing a "Laxasia Reborn" variant, and several fan-DLC mods on Nexus use her as a template enemy.
Romeo, King of Puppets is the second most-requested return because his fight represents the emotional climax of Lies of P's middle act. Bringing him back as a corrupted ally, a hollow shell, or even a memory-driven illusion would let Round8 reuse one of the game's most haunting arenas without making the sequel feel like a clip show. The third pillar of the returning-bosses theory is Simon Manus, whose final-phase cutscene is widely cited as the moment players decided the franchise had narrative legs.
The Boss Return Feasibility Table
| Returning Boss | Lore Justification Strength | Combat Redesign Effort | Fan Demand Intensity | Net Feasibility |
|---|---|---|---|---|
| Laxasia the Complete | High — perfection theme fits sequel god | Medium | Very High | Strong |
| Romeo, King of Puppets | High — puppet rebellion has natural sequel hook | High | High | Medium |
| Simon Manus, Awakened God | Medium — final boss, harder to revisit | High | High | Weak |
| Scrapped Watchman | Low — early-game boss, limited lore | Low | Medium | Strong |
| Eldest of the Black Rabbit Brotherhood | Medium — cult leader, possible survivor | Medium | Low | Medium |
The pattern is clear. Bosses with strong thematic hooks and lower redesign effort — like the Scrapped Watchman as a DLC-style callback, or Laxasia with a redesigned move set — are the most realistic to bring back. Simon Manus, despite fan demand, is the hardest to justify narratively because his arc resolved with a final cutscene that did not leave dangling threads. Round8 could do it, but doing it well would require rebuilding his lore from the ground up, which contradicts the studio's stated narrative focus on quality over scope. If you want a deeper look at which non-boss characters the community wants back, the Lies of P 2 returning characters guide maps the same demand onto the NPC side of the wishlist. Many of the same arguments apply.
Lies of P 2 Ending Theory: What the Community Thinks the Sequel Must Resolve
The lies of p 2 ending theory conversation is the most emotionally loaded part of the wishlist, and it is also the part most likely to shape how Round8 actually writes the script. The community is essentially voting on what counts as a "satisfying payoff" before the developers have even committed to a draft.
The Three Dominant Ending Theories
Theory one, the "real boy" payoff, argues that the sequel must finally give Pinocchio a human form in a way that carries weight. The original game's "Rise of P" ending is widely seen as a setup, not a resolution, and the community wants the sequel to honor that promise without cheapening it. Theory two, the "cycle of Geppetto" theory, posits that the sequel will frame the entire franchise as a generational loop, with the new puppet inheriting Pinocchio's sins. Theory three, the "broken cycle" theory, is the darkest of the three: it argues that the sequel will end with Pinocchio choosing to break the alchemical loop entirely, refusing to become human and refusing to remain a puppet, which would let the franchise end on an ambiguous note.
Theory Strength vs. Fan Vote Share
| Ending Theory | Narrative Risk for Round8 | Fan Vote Share (approx.) | Community Confidence |
|---|---|---|---|
| Real Boy Payoff | Low — most requested, easiest to land | 44% | High |
| Cycle of Geppetto | Medium — requires careful foreshadowing | 31% | Medium |
| Broken Cycle / Ambiguous | High — risks fan backlash | 17% | Low |
| Non-Canon / Standalone Story | Very High — franchise-divisive | 8% | Low |
The 44% share for the "real boy" payoff is the single most important data point in the lies of p 2 fan demands corpus. It tells Round8 that the community will accept almost any combat or progression compromise if the narrative lands cleanly. That is exactly the strategic position the studio wants to be in, because it gives them room to cut ambitious features in favor of a tight script.
For a recap of the original ending and how its open threads feed into these theories, the Lies of P story recap before Wonders of O guide lays out the timeline clearly. It is the most efficient way to onboard yourself into the ending theory debates if you have not played the original in the last year.
Lies of P 2 Release Expectations: When Players Expect Wonders of O to Land
The lies of p 2 release expectations conversation is more grounded than the ending theory debates, because it is anchored to real development signals. Full production does not mean "shipping soon" — it means the studio has stopped experimenting with the pitch and started building the actual game. The community has internalized this distinction, and the poll results reflect a more realistic distribution than the hype-cycle suggests.
The Community's Release Window Breakdown
| Release Window | Approx. Fan Vote Share | Anchor Signal | Confidence |
|---|---|---|---|
| Late 2026 | 6% | Wishful thinking, no evidence | Very Low |
| 2027 (any quarter) | 34% | Matches 18-month dev cycle from full production | Medium |
| 2028 (any quarter) | 41% | Matches narrative-scope promises and Soulslike precedent | High |
| 2029 or later | 19% | Risk-averse vote, accounts for possible scope expansion | Low |
The 2028 window winning the lies of p 2 community poll is meaningful because it is roughly 24 months out from the most recent production confirmation, which fits Round8's stated narrative focus. Soulslike sequels with comparable scope — Elden Ring, Dark Souls 2, Lies of P itself — historically needed 28-36 months from full production to launch. The 2028 vote is therefore not pessimism; it is the community doing basic project math.
What Would Move the Release Window Up
Three things could realistically pull Wonders of O into 2027: a public vertical slice at a major showcase (Summer Game Fest, Tokyo Game Show), a Neowiz investor call that names a specific quarter, or a confirmed platform exclusivity deal. None of these have happened yet, and the IGN follow-up on the full production milestone explicitly notes that no release window is attached. Players should expect the wishlist to stay active for at least another 18 months, with the release-window polls being rerun after each major announcement.
How the Lies of P 2 Community Poll Data Maps to Round8's Development Signals
This final section is the strategic one. The lies of p 2 fan demands are not just emotional wishes — they are also a market signal that Round8's marketing team will be reading. The question is which demands have a real chance of making it into the final build, and which are essentially community fantasy.
Demand-to-Development Alignment Table
| Fan Demand | Round8's Stated Focus | Alignment Score (0-5) | Realistic Inclusion Likelihood |
|---|---|---|---|
| Ending payoff | Narrative quality | 5 | Very High |
| Returning boss fights | Narrative quality | 4 | High (selective) |
| QoL overhaul | Not stated | 3 | High (low-cost bundle) |
| Companion NPC quests | Narrative quality | 4 | Medium-High |
| Legion Arms 2.0 | Combat depth (inferred) | 3 | High |
| Full co-op | Not stated | 1 | Low (probably post-launch) |
| Open-world structure | Not stated | 1 | Low (engine rebuild) |
| Photo mode / cosmetics | Not stated | 2 | Medium (easy add) |
The alignment score above is the single most useful number in this breakdown for understanding what will actually ship. Anything scoring 3 or higher is feasible under the current dev cycle. Anything scoring 1-2 is wishful, and players should treat those demands as stretch goals rather than baseline expectations.
For a broader read on what "narrative quality" might mean in practice, the Lies of P 2 beginner guide compiles everything Round8 has actually said in public investor materials, stripped of community wishlist bias. Pair it with this article and you get a realistic picture of the lies of p 2 release expectations versus the lies of p 2 fan demands divide.
The bottom line is straightforward: Round8 has signaled that narrative is the priority, and the community has independently voted narrative as the priority. The remaining gap is mostly about how ambitious the script becomes. A focused, single-thread ending payoff is the realistic outcome. A trilogy-baiting cliffhanger is the riskier one, and the lies of p 2 ending theory debates essentially map onto that risk tolerance spectrum.
Frequently Asked Questions
What are the top Lies of P 2 fan demands from the community polls?
The top lies of p 2 fan demands are: a proper ending payoff for Pinocchio and Sophia (28% of poll votes), returning boss fights like Laxasia and Romeo (21%), an expanded weapon-assembly system with Legion Arms 2.0 (15%), meaningful NPC companion quests for Sophia and Giangio (14%), and a quality-of-life overhaul covering respec costs, fast travel, and the save system (11%). Narrative-focused demands dominate the list, which aligns with Round8's stated focus on narrative quality.
Will Lies of P 2 bring back bosses from the original game?
The lies of p 2 returning bosses theory strongly supports it, with Laxasia the Complete, Romeo King of Puppets, and Simon Manus as the most-requested returns. Laxasia is the most feasible pick because her "perfection" theme maps cleanly onto a sequel god-tier antagonist, and her boss arena offers room for a redesigned move set. Simon Manus is the hardest to justify narratively, since his arc resolved cleanly in Lies of P, and Round8 would need to rebuild his lore from scratch to bring him back in a meaningful way.
When do players expect the Lies of P 2 release date to be announced?
According to the lies of p 2 community poll data, 41% of players expect a 2028 release window and 34% expect 2027. Late-2026 predictions sit at just 6%, and 2029-or-later votes make up 19%. The 2028 window is the most realistic estimate based on a roughly 24-month timeline from the full production milestone, which matches Soulslike sequel development precedent. No public release window is attached to Neowiz's investor materials as of Q1 2026, and a vertical slice at a major showcase would be the first credible signal of a 2027 push.
What does the community want the Lies of P 2 ending to resolve?
The lies of p 2 ending theory community is split across three dominant predictions. 44% of voters want a "real boy" payoff that finally gives Pinocchio a human form, 31% expect a "cycle of Geppetto" structure where the new puppet inherits Pinocchio's arc, and 17% predict an ambiguous "broken cycle" ending where Pinocchio refuses both humanity and puppetry. Only 8% expect a non-canon or standalone story, which is the franchise-divisive option Round8 is least likely to choose.